
Putting energy next to a MEX does reduce it's energy cost to produce, but energy is so much more plentiful that it's wasteful to do that compared to mass storage. Better yet, as the MEX go up in teirs, the bonus stays at the percentage, thus making them produce alot more. I have seen the power of mass storage next to mass extractors. The Factory decreased mass bonus never increases past the -1, so don't bother with more MC (I read all of this on the GPG forums). It's enough that it will destroy any small facilities in adjacency with it, so you can create chains of destruction if you put MC's next to eachother. That means any MC next to it will also explode, etc. For example, a MC explodes with more damage than it's own HP. Energy production next to radar will decrease radar energy costs.

Power production there will reduce power costs.Įnergy adjacent to stationary artillery will decrease load-times. The individual factions remain in name and maintain their own military forces, though they're all bound by one set of ruling law.Particularly with Mass Extractors and Mass Storage.Ī MEX (Mass Extractor) with surrounded on all four sides (adjacency only counts horizontally or vertically, not on a diagnal, though I think if it's slightly off it still counts) with a MS (Mass Storage) increases MEX output by 50%.Įnergy works the same way, ES (Energy Storage) next to power producers will cause the power producers to make more energy.Īdditionally, a single MC (Mass Converter) will give a perminent -1 mass per second cost to production at a factory. The cost was greater isolation for distant colonies, but most saw this as a perfectly reasonable trade-off.īecause of this isolation, each planet has its own governing body, and each colony has its own governorship. It was a largely symbolic act: by restricting the ability to move armies nearly instantaneously over large distances, it greatly diminished the chances of another intergalactic war. Its first act was to tear down the Quantum Gate network, the primary method of traveling to and from distant systems. Faced with extinction, the three factions put aside their differences and formed the Colonial Defense Coalition to turn back the alien menace.Īfter the Seraphim were defeated, the Coalition became the governing body of the galaxy. It only ended when an even greater threat appeared, an invasion by an alien race called the Seraphim. Unable to coexist peacefully, they spent the next thousand years fighting for control of the galaxy.ĭubbed the Infinite War, the conflict claimed billions of lives. Three distinct factions-the United Earth Federation, the Aeon Illuminate, and the Cybran Nation-emerged from the chaos. Eventually, the Empire grew so large that it became fragmented and consumed by civil war that stretched across the galaxy.

At one time, the Earth Empire ruled the galaxy.
