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You can decompile Coalesced files with Mod Manager by simply dragging and dropping the file onto Mod Manager's interface, and then selecting Decompile at the prompt. Make sure the game target is set if it isn't already. Once you have a copy in a working directory, boot Mod Manager. Make sure you keep a vanilla copy or you will have to repair your installation. The first step to modding Mass Effect 3 Coalesced is to get a copy of an unmodified Coalesced.bin file, which can be found in the game installation directory under BIOGame/CookedPCConsole.įor this guide, copy this file out of the game directory into a folder, such as your desktop, or in a modding folder on your desktop. If you decide to edit other variables while following this guide, some will not take effect as they are superceded by DLC, patches, and balance changes. *Lower priorities supercede higher priorities For a long time, we could not override these, but with the Balance Changes Replacer ASI, we can now substitute our own balance changes file.Īpplication of Coalesced patches are as follows: PriorityĭLC Coalesced (based on mount priority, which for official DLC is oldest to newest)īalance Changes (from BioWare or Balance Changes ASI) These are coalesced updates that are downloaded to memory at the title screen and supercede any other values. It is a compiled binary file and must be decompiled to a text file in order to be easily modified.ĭuring the lifecycle of the game, BioWare made "balance changes" to the game every 1 - 2 weeks. xml files into a Coalesced.binĬoalesced.bin is a file in Mass Effect 3 that contains a huge amount of variables that are used during gameplay. There are the tools you will need to follow this guide. You should be comfortable editing basic things in the game after reading this guide. This guide serves as a basic entry point into modding Mass Effect 3 through the use of the Coalesced.bin file.
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This guide is for informational and educational purposes only.
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Notice: ME3Tweaks does not condone cheating in online multiplayer.
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